(no subject)
Mar. 19th, 2013 10:00 pmYour name: Lysandra
Your personal journal: lysandra
Who do you currently play at the City?
SPOCK |
ROBIN GOODFELLOW |
SPIKE SPIEGEL |
GREGORY HOUSE |
OKUMURA RIN |
What month and year is this application for? 04/2013
Your character's name: Urahara Kisuke
Your character's canon: BLEACH
Your character's dreamwidth username: vivememorleti
What name should be used for your character's tag? urahara kisuke
Is your character living or dead at their time of entry? Dead
Please list any canonically pre-existing disabilities of a medical, physical, or psychiatric nature: N/A
Please list any canonically pre-existing special abilities:
Kisuke is a shinigami, roughly translating to 'death god.' His job is to help maintain the balance and flow between the living world and the afterlife. All shinigami are capable of the categories of skills listed below with training (swordsmanship, spells, hand-to-hand combat, zanpakutou use), and Kisuke exhibits skills far beyond the average shinigami.
Swordsmanship: Using a combination of powerful single blade strikes and cunning deceptions, Kisuke prefers to keep out of opponent striking distance as much as possible, taking advantage of his exceptional agility to attack from unusual angles and confuse opponents. He wears opponents down and keeps them nervous, unsure of his attack patterns. When on the offensive, he is shown to keep up a quick and rapid assault that forces most on a constant defense.
Kidou: Roughly translating to 'demon arts,' the majority of Kisuke's skill comes in the form of kidou mastery. Consisting of over a hundred spells developed over many centuries, kidou can range in use from binding and barriers (bakudou, 'way of binding') to offensive attacks (hadou, 'way of destruction') and even healing. There also exist forbidden kidou, namely spells that manipulate space, time, or require self-harm to implement, all of which Kisuke is familiar with and capable of utilizing. He is shown to be capable of breaking complex spiritual barriers, and of creating unique spells that can remain undetected until his trap is sprung and be used in sync with each other to activate in a chain reaction.
Hakuda: Translating to 'hand-to-hand combat,' Kisuke has shown to favor hand-to-hand combat when the option is available. As a former high-ranking corps commander, in addition to melee combat, Urahara has high mastery in the art of stealth combat, and has shown impressive skill in staying hidden and unseen while maneuvering to his intended target.
Hohou: Translating to 'fast movement,' hohou is the ability to use spiritual power to boost one's speed beyond that which a human can follow. Kisuke has shown himself capable of utilizing the technique shunpo, or 'flash step,' which enables him to travel many yards in less than the blink of an eye. An extremely skilled practitioner, he is able to travel hundreds of yards in milliseconds, or even faster than the human eye can see.
Zanpakutou: Translating to 'soul-cutter sword,' all shinigami necessarily have swords forged out of their unique type of spiritual power. These swords can be shattered or rendered powerless, but are essentially always bound to the shinigami in some manner. Basic abilities of the zanpakutou include purifying souls, passing souls over to Soul Society, serving as a key to unlock the gate between the living world and Soul Society (this ability is rendered moot in the City, barring any special circumstances down the line), and as a regular bladed weapon. All zanpakutou are capable of manifesting as a sentient entity, but are directly linked to their shinigami; Kisuke's zanpakutou is named Benihime (crimson princess).
Benihime's regular form is that of a shikomizue, a thin blade hidden within his pinewood cane. Its unique abilities are as follows:
Shikai: Translating to 'initial release,' when Benihime is first enabled beyond its sealed form, it becomes a sleek kodachi, stamped with an orchid design, with a black leather grip with a decorative curve, ending in a large crimson tassel dangling from the pommel. Being an sacrificial energy-type sword, Benihime's general ability is that of firing crimson-colored energy strikes that create a loud noise of singing fireworks. Benihime is capable of a few named attacks, notably: The Blood Mist Shield, activated by and utilizing Kisuke's spilled blood to create a physical barrier against attack; Rend Asunder, which shatters the shield into shards which can then be used as offensive projectiles; Artful Bondage, which creates an explosion of blood-red ribbons to bind the enemy; Fireplay, which creates black beads along the ribbons which explode in a geyser of fire once touched with the blade's tip.
Bankai: Translating to 'final release,' all zanpakutou have a release more powerful than the shikai techniques. Kisuke has never revealed the nature of his bankai. It is characterized as a sacrificial ability.
Note: Kisuke's ability to access shikai and bankai are heavily dependent on his strength and endurance at the time, and cannot be accessed indefinitely at any given moment. All of the abilities listed are within his reach only when at peak performance.
Tell us about your character's background:
Your character's personality:
As Kisuke aged, a playful nature faded due to new responsibilities, and the more responsibility laid on his shoulders, the more others viewed him as a nervous, flustered, quiet person. He was unsure of himself when making decisions for a group, and lacked the confidence that he had the ability to be a good leader. He was at times confused with how to deal with the needs, desires and emotions of those under his command, and was easily overwhelmed by those with stronger personalities. Despite his discomforts, he also proved to be a person very capable of easing into new roles, and over his nine years of captaincy became more resolved.
Always a generally laid-back and jovial person, he is seen often as flighty or lazy. Kisuke is a man who generally prefers harmony to strife and who is now content with a humble life selling candy and herbal remedies. Describing himself as a 'mere small-time businessman,' he always offers what hospitality he can and speaks to others politely, if sometimes ironically so. An obvious hard-worker when the situation calls for it, Kisuke is several orders of magnitude more competent than he portrays himself as being. Though he is playful and eccentric, he is skilled and intelligent, and believes that given a suitable outlet, all people can channel their abilities, special or otherwise, into something constructive instead of destructive, and that a strong will is stronger than steel.
Kisuke prefers to keep what he is feeling to himself, but believes others ought to share and be honest about what they are feeling. He often tells others that he isn't angry with them when they fail, and that they are a part of a team and not on their own, and that he will make sure things work out in the end. He often inquires about how others are feeling, and if the response he receives is about how they are physically feeling, he will then press to know about 'how they feel inside,' in their hearts.
Despite his simple lifestyle, he is deceptively cunning, using idle conversation and outward concern to misdirect others. Rarely intervening directly, he prefers to stay on the sidelines and act only as a catalyst, having others do his heavy lifting for him (even if he's more than capable of heavy lifting.) When weakness is spotted, he can become an intimidating, aloof, blunt figure, relentless and unsympathetic, as he firmly believes there is no excuse for getting oneself hurt if one is trying to save others, and has said himself that going incapable into enemy territory is suicide, and that a soldier who has lost their will to fight is only a liability on the battlefield. If one isn't prepared to do something to the very end, they shouldn't elect to do it.
Ichigo once remarks that the only thing Urahara as his mentor has ever armed him with was "nothing, but strength of will and courage."
Why do you want to play this character? (Minimum 150 words, maximum 500 words. We want to know what the character means to you and why you think they're worth playing, just to make sure this is more than just a whim — or that, if it's a whim, it's a whim with a reason. Let us know what they would contribute to your roster and this world.)
Your character's personal inventory upon arrival: (This means everything they're carrying on their person at the time, including the clothes on their back. We encourage you to be as detailed as possible.)
Sample post: (This may be your character's debut or a sample EP. Either is acceptable, so long as it gives us an idea of how you mean to play this character.)
Your personal journal: lysandra
Who do you currently play at the City?
SPOCK |
ROBIN GOODFELLOW |
SPIKE SPIEGEL |
GREGORY HOUSE |
OKUMURA RIN |
What month and year is this application for? 04/2013
Your character's name: Urahara Kisuke
Your character's canon: BLEACH
Your character's dreamwidth username: vivememorleti
What name should be used for your character's tag? urahara kisuke
Is your character living or dead at their time of entry? Dead
Please list any canonically pre-existing disabilities of a medical, physical, or psychiatric nature: N/A
Please list any canonically pre-existing special abilities:
Kisuke is a shinigami, roughly translating to 'death god.' His job is to help maintain the balance and flow between the living world and the afterlife. All shinigami are capable of the categories of skills listed below with training (swordsmanship, spells, hand-to-hand combat, zanpakutou use), and Kisuke exhibits skills far beyond the average shinigami.
Swordsmanship: Using a combination of powerful single blade strikes and cunning deceptions, Kisuke prefers to keep out of opponent striking distance as much as possible, taking advantage of his exceptional agility to attack from unusual angles and confuse opponents. He wears opponents down and keeps them nervous, unsure of his attack patterns. When on the offensive, he is shown to keep up a quick and rapid assault that forces most on a constant defense.
Kidou: Roughly translating to 'demon arts,' the majority of Kisuke's skill comes in the form of kidou mastery. Consisting of over a hundred spells developed over many centuries, kidou can range in use from binding and barriers (bakudou, 'way of binding') to offensive attacks (hadou, 'way of destruction') and even healing. There also exist forbidden kidou, namely spells that manipulate space, time, or require self-harm to implement, all of which Kisuke is familiar with and capable of utilizing. He is shown to be capable of breaking complex spiritual barriers, and of creating unique spells that can remain undetected until his trap is sprung and be used in sync with each other to activate in a chain reaction.
Hakuda: Translating to 'hand-to-hand combat,' Kisuke has shown to favor hand-to-hand combat when the option is available. As a former high-ranking corps commander, in addition to melee combat, Urahara has high mastery in the art of stealth combat, and has shown impressive skill in staying hidden and unseen while maneuvering to his intended target.
Hohou: Translating to 'fast movement,' hohou is the ability to use spiritual power to boost one's speed beyond that which a human can follow. Kisuke has shown himself capable of utilizing the technique shunpo, or 'flash step,' which enables him to travel many yards in less than the blink of an eye. An extremely skilled practitioner, he is able to travel hundreds of yards in milliseconds, or even faster than the human eye can see.
Zanpakutou: Translating to 'soul-cutter sword,' all shinigami necessarily have swords forged out of their unique type of spiritual power. These swords can be shattered or rendered powerless, but are essentially always bound to the shinigami in some manner. Basic abilities of the zanpakutou include purifying souls, passing souls over to Soul Society, serving as a key to unlock the gate between the living world and Soul Society (this ability is rendered moot in the City, barring any special circumstances down the line), and as a regular bladed weapon. All zanpakutou are capable of manifesting as a sentient entity, but are directly linked to their shinigami; Kisuke's zanpakutou is named Benihime (crimson princess).
Benihime's regular form is that of a shikomizue, a thin blade hidden within his pinewood cane. Its unique abilities are as follows:
Shikai: Translating to 'initial release,' when Benihime is first enabled beyond its sealed form, it becomes a sleek kodachi, stamped with an orchid design, with a black leather grip with a decorative curve, ending in a large crimson tassel dangling from the pommel. Being an sacrificial energy-type sword, Benihime's general ability is that of firing crimson-colored energy strikes that create a loud noise of singing fireworks. Benihime is capable of a few named attacks, notably: The Blood Mist Shield, activated by and utilizing Kisuke's spilled blood to create a physical barrier against attack; Rend Asunder, which shatters the shield into shards which can then be used as offensive projectiles; Artful Bondage, which creates an explosion of blood-red ribbons to bind the enemy; Fireplay, which creates black beads along the ribbons which explode in a geyser of fire once touched with the blade's tip.
Bankai: Translating to 'final release,' all zanpakutou have a release more powerful than the shikai techniques. Kisuke has never revealed the nature of his bankai. It is characterized as a sacrificial ability.
Note: Kisuke's ability to access shikai and bankai are heavily dependent on his strength and endurance at the time, and cannot be accessed indefinitely at any given moment. All of the abilities listed are within his reach only when at peak performance.
Tell us about your character's background:
Your character's personality:
As Kisuke aged, a playful nature faded due to new responsibilities, and the more responsibility laid on his shoulders, the more others viewed him as a nervous, flustered, quiet person. He was unsure of himself when making decisions for a group, and lacked the confidence that he had the ability to be a good leader. He was at times confused with how to deal with the needs, desires and emotions of those under his command, and was easily overwhelmed by those with stronger personalities. Despite his discomforts, he also proved to be a person very capable of easing into new roles, and over his nine years of captaincy became more resolved.
Always a generally laid-back and jovial person, he is seen often as flighty or lazy. Kisuke is a man who generally prefers harmony to strife and who is now content with a humble life selling candy and herbal remedies. Describing himself as a 'mere small-time businessman,' he always offers what hospitality he can and speaks to others politely, if sometimes ironically so. An obvious hard-worker when the situation calls for it, Kisuke is several orders of magnitude more competent than he portrays himself as being. Though he is playful and eccentric, he is skilled and intelligent, and believes that given a suitable outlet, all people can channel their abilities, special or otherwise, into something constructive instead of destructive, and that a strong will is stronger than steel.
Kisuke prefers to keep what he is feeling to himself, but believes others ought to share and be honest about what they are feeling. He often tells others that he isn't angry with them when they fail, and that they are a part of a team and not on their own, and that he will make sure things work out in the end. He often inquires about how others are feeling, and if the response he receives is about how they are physically feeling, he will then press to know about 'how they feel inside,' in their hearts.
Despite his simple lifestyle, he is deceptively cunning, using idle conversation and outward concern to misdirect others. Rarely intervening directly, he prefers to stay on the sidelines and act only as a catalyst, having others do his heavy lifting for him (even if he's more than capable of heavy lifting.) When weakness is spotted, he can become an intimidating, aloof, blunt figure, relentless and unsympathetic, as he firmly believes there is no excuse for getting oneself hurt if one is trying to save others, and has said himself that going incapable into enemy territory is suicide, and that a soldier who has lost their will to fight is only a liability on the battlefield. If one isn't prepared to do something to the very end, they shouldn't elect to do it.
Ichigo once remarks that the only thing Urahara as his mentor has ever armed him with was "nothing, but strength of will and courage."
Why do you want to play this character? (Minimum 150 words, maximum 500 words. We want to know what the character means to you and why you think they're worth playing, just to make sure this is more than just a whim — or that, if it's a whim, it's a whim with a reason. Let us know what they would contribute to your roster and this world.)
Your character's personal inventory upon arrival: (This means everything they're carrying on their person at the time, including the clothes on their back. We encourage you to be as detailed as possible.)
Sample post: (This may be your character's debut or a sample EP. Either is acceptable, so long as it gives us an idea of how you mean to play this character.)